Astral projection
p. 183
Can be maintained for magic hours after which the astral form will die leaving the body in a coma.
Movement
Walk 100m/combat turn. Running 5km/combat turn. Cannot pass through living things or leave the atmosphere.
Astral detection
Perception + intuition (4) to detect (+2 for awakened).
Manifest
Simple action. Cannot be caught on camera. No physical form.