Astral projection

p. 183

Can be maintained for magic hours after which the astral form will die leaving the body in a coma.

Movement

Walk 100m/combat turn. Running 5km/combat turn. Cannot pass through living things or leave the atmosphere.

Astral detection

Perception + intuition (4) to detect (+2 for awakened).

Manifest

Simple action. Cannot be caught on camera. No physical form.