Build and repair
p. 125
| Item | Threshold |
|---|---|
| Simple/Malfunction | 2 |
| Basic/Easy fix | 4 |
| Complex/Common repair | 8 |
| Intricate/Serious damage | 12 |
| Exotic/Broken beyond repair | 16+ |
Interval depends on item. Go for what the minimum time would be to realistically finish.