Drugs
p. 248
Effects
- R: Reaction
- B: Body
- W: Willpower
- A: Agility
- S: Strength
- P: Perception
- I: Intuition
- L: Logic
- T: Thresholds
- PT: Pain tolerance
- IP: Initiative passes
- AP: Astral perception
- DP Physical dice pools
| Drug | Duration | Effect | Description |
|---|---|---|---|
| Bliss | 6-B hours | -1R, +1T, PT3 | Opiate |
| Cram | 12-B hours | +1R, +1IP | Amphetamine |
| Deepweed | 6-B hours | +1W, forced AP | Awakened kelp |
| Jazz | 10x1D6 min | +1R, +1IP | Inhaler |
| Kamikaze | 10x1D6 min | +1B, +1A, +2S, +1W, +1IP, PT3 | Combat drug |
| Long haul | 4 days | No sleep | Hormones |
| Nitro | 10x1D6 min | +2S, +2W, +2P, PT6 | Drug cocktail |
| Novacoke | 10-B hours | +1R, +1C, +1P, PT1 | Cocaine |
| Psyche | 12-B hours | +1I, +1L | Designer drug |
| Zen | 10x1D6 min | -2R, +1W, -1DP | Psychedelic |
Pain tolerance
Remove rating boxes before calculating modifiers
Prices
| Drug | Availability | Price |
|---|---|---|
| Alcohol | N/A | 5¥–500¥ |
| Bliss | 2(I) | 15¥ |
| Cram | 2(L) | 10¥ |
| Deepweed | 4(I) | 400¥ |
| Jazz | 2(L) | 75¥ |
| Kamikaze | 3(L) | 100¥ |
| Long haul | N/A | 50¥ |
| Nitro | 2(L) | 50¥ |
| Novacoke | 2(L) | 10¥ |
| Psyche | N/A | 200¥ |
| Zen | 3(L) | 5¥ |
| Toxin | Availability | Price |
|---|---|---|
| CS/Tear Gas | 2(L) | 20¥ |
| Gamma-Scopolamine | 7(I) | 200¥ |
| Narcoject | 4(L) | 50¥ |
| Nausea Gas | 3(L) | 25¥ |
| Neuro-Stun VIII | 5(L) | 60¥ |
| Neuro-Stun IX | 6(L) | 60¥ |
| Neuro-Stun X | 7(L) | 100¥ |
| Pepper Punch | n/a | 5¥ |
| Seven-7 | 10(I) | 1,000¥ |