| Antidote |
M |
T |
P |
(Toxin DV) – 2 |
Additional dice to resist. |
| Cure Disease |
M |
T |
P |
(Disease DV) – 2 |
Additional dice to resist. |
| Decrease Attribute (Negative) |
P |
T |
S |
(F ÷ 2) + 1 |
Resisted with attribute. |
| Detox |
M |
T |
P |
(Toxin DV) – 4 |
F > toxin DV. Eliminates symptoms. |
| Heal |
M |
T |
P |
(Damage Value) – 2 |
Hits boxes healed or -1 combat turn for it to stick. |
| Hibernate |
M |
T |
S |
(F ÷ 2) – 3 |
Slows metabolism by a factor of force. |
| Increase Attribute |
P |
T |
S |
(F ÷ 2) – 2 |
F > Augumented attribute. |
| Increase Reflexes |
P |
T |
S |
(F ÷ 2) + 2 |
See table. |
| Oxygenate |
P |
T |
S |
(F ÷ 2) – 1 |
+1 Body to resist suffocation. |
| Prophylaxis |
M |
T |
S |
(F ÷ 2) – 2 |
+1 die to resist infection, drugs or toxins. |
| Resist Pain |
M |
T |
P |
(Damage Value) – 4 |
Gives pain resistance 1 level per hit. |
| Stabilize |
M |
T |
P |
(Overflow damage) – 2 |
Force >= overflow damage. -1 combat turn per hit for perm. |